1 Comment
User's avatar
User's avatar
Comment removed
Dec 13
Comment removed
AI Fyndings Newsletter's avatar

Thank you so much! Also, I totally agree that the gap between motion as a video and motion as a system is where most teams get stuck. AE is great for exploration, but it rarely adapts to context the way real UI needs to. The state machine approach feels much closer to how motion should actually work in products. Love hearing this from someone who’s felt that AE-to-implementation pain firsthand.